WIP: D&D 5e Character Sheets

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WIP: D&D 5e Character Sheets

I've been busy the last few months working on a new project I'm pretty pleased with: new character sheets for my D&D groups! I'm excited to get some feedback from my players and I'll post more as they get finished and edited. 

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End Game Mechanics: Part II

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End Game Mechanics: Part II

A continuation of a look at game ending mechanics and why they are so important. And I forget to talk about Dogs of War but don't worry I will write something else about it. 

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End Game Mechanics: Part I

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End Game Mechanics: Part I

How a game ends is crucial to its tone and play style. A brief look at a few games using different end game mechanics and how that makes the game feel for the player. 

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D&D: Boring Combats

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D&D: Boring Combats

Tonight I'm running my D&D campaign, and I want to try to fix a sore spot we've been experiencing that a lot of game masters run into: lengthy, boring combats that end up being attack roll after attack roll. 

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Seafall: Game 4

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Seafall: Game 4

We're four games in and Seafall is still going strong, there's just something that's making me stick with it. A discussion of the game's strengths and weaknesses and what it taught me about design. 

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